#ifndef __Math__GhostSelect__
#define __Math__GhostSelect__
#include "../GhostObject.h"

class GhostSelect : public GhostObject
{
private:
	int m_value;

	void initValue();
	void tapValue(Ref* pSender);
public:
	GhostSelect();

	void initalize(EGhostColor color, Vec2 position, float scale, int value);
};
#endif